Hi!I’m Marina, a brazilian Tech Artist graduating in Computer Science!My goal with this blog is to share what I know, but also to learn and improve.So if you ever have anything to add or correct, please feel free to reach out!
Crafting a Game EnvironmentAn overview of 3D game environments, and a breakdown of the bathroom in Catching Fishes.
INFINITY BALL: Physics, Loops and CollisionsBreakdown of INFINITY BALL, a game made in ~72 hours using custom physics.
Stencil Buffer OverviewA basic overview of the Stencil Buffer and an example implementation to create a flashlight effect.